It looks so-so when uploaded to tumblr, but within the game engine this sprite looks pretty damn horrible and blurry. But lately, I decided I’d try and combat this by doing pixel art instead. A pretty painstaking process, but I think it’s worth the trouble in the end.
I may edit this slightly later on, but I feel happy with it for the most part. The shading’s a bit off and I might need to do a bit more Sel-Out with those black edges — but otherwise it seems pretty decent. Now that he’s done, I’m going to work on some terrain sprites to get the game looking a bit prettier. I might look for some placeholders where possible, but I’d really like to practice my spriting and make some cool art on my own. Stay tuned.